Naboo Raid Design and Player Feedback
The developer responded to player concerns about the Naboo Raid demanding significant screen time and being more tedious than the Endor Raid. They stated that the development team is actively discussing the Naboo Raid and analyzing player data. The developer also noted that the Endor Raid's perceived ease was due to its 'set it and forget it' nature, with many players simply using the auto-battle function. They clarified that while the Naboo Raid does feel more involved, this is partly because any raid requiring more direct player input would inherently feel that way after the low-effort Endor Raid.
Related
DiscordCG Meathead: GL Mando requirement releases follow a cadence2026-07-23DiscordCG Meathead: Era Packs had an accidental T8 limit, fixed in evening update2026-07-23DiscordJourney Guide selection tab bug reported for Mando2026-07-22DiscordGame performance issues acknowledged; VSYNC suggested as PC workaround2026-07-22