Kit Reveal: I love Marrok and Roll

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The new unit Marrok is a Dark Side Support character, categorized as Inquisitorius, Mercenary, and Unaligned Force User.

Key Attributes:

  • Designed to work with Mercenary and Inquisitorius squads, with a heavy emphasis on Mercenary.
  • An Omicron ability helps Inquisitors clear the Third Sister shard mission in the Rise of the Empire Territory Battle.
  • Final piece for the Baylan Skoll Mercenary squad.
  • Benefits from stacks of Soldier of Fortune, which can inflict Ability Block, reduce enemy Offense when attacking out of turn, and apply additional stacks of Purge and Expose.

Strategy Tips:

  • Part of Baylan Skoll's Mercenary squad, which relies on gaining stacks of Soldier of Fortune.
  • His unique ability allows Mercenary allies to apply Purge and Marrok gains Soldier of Fortune stacks in return.
  • Can be a valuable part of an Inquisitorius squad due to interaction with Purge.
  • Consuming max stacks of Purge with Desperate Getaway resets its cooldown.

Acquisition and Requirements:

  • Marrok's Marquee event begins on October 3rd at 11am Pacific.
  • Shin Hati is required for tiers 2-6 (any investment) and for the final tier (Relic 5).
  • Marrok is required for Baylan Skoll (Relic 7).
  • Marrok is not required for GL Ahsoka.

Inquisitorius Synergy:

  • Marrok's ability to dispel debuffs on an Inquisitorius ally by consuming Purge is a frequent and helpful ability.

Abilities:

BASIC — Spinning Slash:

  • Deal Special damage to the target enemy.
  • If the enemy had a stack of Purge, inflict Tenacity Down for 1 turn.
  • If it's Marrok's turn, all Mercenary allies gain Defense Up for 1 turn, otherwise inflict 3 stacks of Purge on the target enemy.

SPECIAL 1 — Desperate Getaway (Cooldown 4):

  • Deal Special damage to all enemies and an additional instance of damage to the target enemy.
  • Expose target enemy for 1 turn.
  • If Marrok has 20 or more stacks of Soldier of Fortune, inflict Ability Block on all enemies with Purge for 1 turn.
  • Consume all stacks of Purge on the target enemy. If 6 stacks were consumed this way, reset this ability's cooldown.
  • For each stack of Purge consumed, grant Advantage to a random Mercenary ally who doesn't have it for 2 turns.

UNIQUE 1 — Masked Hunter (Zeta, Omicron):

  • At the start of battle, Marrok gains 30% Max Health and Max Protection, and 50% Potency.
  • At the start of his turn, Marrok inflicts Defense Down for 1 turn on a random enemy with Purge, which can't be evaded or resisted.
  • Whenever another Mercenary ally uses a Special ability, Marrok will assist.
  • Whenever Marrok scores a critical hit, all Mercenary allies gain 5% Offense (stacking, max 100%) until the end of the encounter.
  • Whenever an enemy resists a debuff from a Mercenary ally, all Mercenary allies gain 10% Turn Meter.
  • Whenever another Mercenary ally uses an ability on their turn, inflict a stack of Purge on the target enemy which can't be resisted.
  • Whenever a Mercenary ally reaches 20% Health for the first time, they gain Damage Immunity for 1 turn.
  • While Marrok has 20 or more stacks of Soldier of Fortune, whenever he attacks out of turn, reduce the Offense of the target enemy by 20% until the end of their next turn.
  • If Marrok has 40 or more stacks of Soldier of Fortune, whenever he attacks out of turn, apply additional 3 stacks of Purge on all enemies and using Desperate Getaway will Expose all enemies for 2 turns.
  • While in Territory Battles:
  • At the start of battle, Marrok gains 2 stacks of Soldier of Fortune for each enemy.
  • If Marrok is present, enemies can't be revived.
  • All Inquisitorious allies are immune to percent based Health damage.
  • While an enemy has Purge, they can't recover Health and Protection, and Inquisitorious allies attacks deal additional True damage.

UNIQUE 2 — Soldier of Fortune - Marrok:

  • At the start of battle, Marrok gains 1 stack of Soldier of Fortune per Jedi or Light Side Unaligned Force User enemy.
  • At the start of each Mercenary ally's turn, they gain 2% Defense Penetration for each stack of Soldier of Fortune they have until the end of their turn.
  • Marrok gains a stack of Soldier of Fortune for each stack of Purge inflicted by another Mercenary ally.
  • Marrok loses 3 stacks of Soldier of Fortune whenever he uses Desperate Getaway.
  • Every time a Mercenary ally gains a stack of Soldier of Fortune, they recover 5% Health and Protection.

UNIQUE 3 — Patience:

  • At the start of battle, if all allies (minimum 3) are Inquisitorius, this character gains 20% Max Health, Max Protection, and Potency.
  • Dispel debuffs from a random Inquisitorius ally whenever a stack of Purge is consumed or dispelled by any Inquisitorius ally.
  • Whenever an enemy damages this character with an attack while attacking out of turn, that enemy gains a stack of Purge (max 6), which can't be evaded or resisted.
  • Whenever Purge is consumed or dispelled on an enemy, this character gains 3% Turn Meter.