Kit Reveal: Pirate King Hondo Ohnaka

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New Galactic Legend unit: Pirate King Hondo Ohnaka.

Alignment: Dark
Categories: Galactic Legend, Dark Side, Support, Leader, Pirate, Scoundrel, Smuggler, Order 66 Raid

Key Attributes:

  • Taunt is bypassed by 'Lightning Raid'.
  • 'Profit' stacks indefinitely for Pirate King Hondo Ohnaka.
  • When Pirate King Hondo Ohnaka has 10 or more stacks of 'Profit', all allies gain a double assist call.

Inspiration:

  • Kit and event framing focus on the thrill of being a scoundrel who survives, thrives, and profits.
  • Leans into flair, turning abilities and cinematics into a stage.

Strategy Tips:

  • Start with 'Lightning Raid'.
  • Target enemies with buffs ('juiciest buffs') to 'reallocate' them.
  • Survival is based on intelligence and evasion.

Mod Set Bonus Recommendations:

  • Gear 7+ Speed Tenacity

FAQ:

  • Unlock Method: TALES OF THE PIRATE KING Galactic Legend event.
  • Raid Viability: Essential for the new raid.
  • Best Squad: SM-33, Brutus, Vane, Captain Silvo.
  • Leader Ability Synergy: Pirate King Hondo Ohnaka, having both Pirate and Smuggler tags, gains double benefits (60% Offense, 6% Speed).
  • Buffing Enemies: Generosity for business, as buffs are taken back.
  • Profit Stack Limit (Older Pirates): Enfys Nest, Sana Starros, and the original Hondo Ohnaka have a limit of 5 stacks of 'Profit' for balance.

Abilities:

  • Ultimate - Mutual Gains (For Me) (Unlock - Relic 1):
  • Requires 100% Ultimate Charge.
  • Ultimate Charge gained when Pirate allies gain 'Profit' or use buff-stealing abilities.
  • Revives all Pirate and Smuggler allies with 100% Health.
  • Enemies lose 25% Turn Meter (doubled for Jedi and Sith, unresistable).
  • Jedi and Sith enemies have cooldowns increased by 2.
  • Enemies gain Critical Damage Up, Defense Up, and Offense Up for 2 turns.
  • Inflicts Tenuous Agreement on all enemies for 2 turns (cannot be copied, dispelled, evaded, or resisted).
  • Grants Favorable Terms to all Pirate allies for 2 turns (cannot be copied, dispelled, or prevented).
  • Tenuous Agreement: +10 Speed; deal 30% less damage to characters with Favorable Terms.
  • Favorable Terms: +20% Critical Chance and Offense; recover 10% Protection at the start of turn; gain bonus turn and grant allied Pirate King Hondo Ohnaka 2 stacks of Profit when defeating an enemy with Tenuous Agreement.
  • Basic - Pistol Panache (Zeta):
  • Deal Physical damage to target enemy and gain 1 stack of Profit.
  • If critical hit, all Pirate allies gain a stack of Profit.
  • If Hondo's turn, call a random Pirate Attacker and a random other Pirate ally to assist, dealing 2% more damage for each stack of Profit on all 3 allies.
  • If target enemy is Jedi or Sith, remove 2% Turn Meter for each buff and debuff on them.
  • If Turn Meter removed, Hondo gains 3% Ultimate Charge.
  • If Hondo had 10 or more stacks of Profit at start of turn, guaranteed critical hit if able.
  • Special 01 - Loot First, Ask Later (CD: 4) (Zeta):
  • All Pirate allies gain 10 Mastery (stacking) until end of encounter.
  • Pirate King Hondo Ohnaka Steals all buffs (excluding taunt effects) from target enemy, resets their duration, and grants all buffs (excluding Stealth and taunt effects) to all Pirate allies.
  • Inflicts opposite debuff on target enemy for 2 turns, dispels remaining buffs, and increases their cooldowns by 1.
  • Cannot be resisted.
  • Special 02 - Charismatic Captain (CD: 5) (Zeta):
  • Dispel all debuffs from all allies.
  • All Pirate allies recover 30% Health and Protection and gain 25% Turn Meter.
  • If Hondo has 10 or more stacks of Profit, consume 10 stacks: all Pirate allies gain 75% Turn Meter and Speed Up for 2 turns.
  • Call all other Pirate allies to assist. If Profit stacks were consumed, call all other Pirate allies to assist again.
  • Leader - Pirate King (Self-Proclaimed) (Zeta):
  • Start of battle: all Pirate allies and all Smuggler allies gain 30% Offense and 3% Speed.
  • Pirate allies also gain 35% Defense and 25% Tenacity and are immune to Fear, Healing Immunity, Shock, and Turn Meter removal.
  • If no Light Side allies, all Pirates gain Lightning Raid for 1 turn (2 turns if enemy Leader is Jedi).
  • Pirate King Hondo Ohnaka gains 2% Ultimate Charge whenever a Pirate ally uses a buff-stealing ability.
  • Start of Hondo's turn, if Sith enemies, Daze them for 2 turns (unresistable, undispellable, unevadable).
  • If enemy Leader is Jedi, Pirate allies gain 10% Offense and 4% Speed.
  • Whenever an enemy Jedi attacks out of turn, they take damage equal to 3% of Max Health, and all Pirate allies gain 2% Offense (stacking) for the rest of battle (damage cannot evade or defeat enemies).
  • Lightning Raid: Deal 20% more damage and ignore Taunt.
  • Unique 1 - It's Not Personal. It's Profitable. (Zeta):
  • Maximum cap for Profit is removed for Pirate King Hondo Ohnaka.
  • Start of battle, if Pirate King Hondo Ohnaka is Leader: all Pirate allies gain 5 stacks of Profit.
  • Hondo gains additional 2 stacks of Profit per Relic Amplifier level (max 9).
  • Gain a stack of Profit when an allied Pirate attacks out of turn.
  • Gain a stack of Profit when Pirate allies are damaged by a Jedi or Sith enemy.
  • Gain 2 stacks of Profit when Pirate King Hondo uses a Special ability.
  • While Pirate allies have 15+ stacks of Profit: receive 10% less damage.
  • While Pirate allies have <15 stacks of Profit: gain 10% Turn Meter for each turn an enemy takes.
  • Unique 2 - Galactic Legend (Zeta):
  • Takes reduced damage from percent Health damage effects and massive damage effects.
  • Takes massive damage from destroy effects (excludes raid bosses).
  • Immune to stun effects.
  • +10% Max Health and Max Protection per Relic Amplifier level.
  • Damage received is decreased by 30%.