Kit Reveal: Rogue One Piece

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  • Rogue One is a new Light Side unit with categories Support, Cargo Ship, Rebel, and Rogue One.
  • It is a lifter for the Profundity fleet, especially against Executor.
  • It provides benefits to the fleet from Reinforcements.
  • It has strong synergy against Empire enemies.
  • The unit is crewed by Bodhi Rook and Pao.
  • Rogue One will be unlocked via a Marquee Event starting September 23.
  • The Marquee Event will also provide shards for Bodhi Rook and Pao.
  • If Han's Millennium Falcon is present and gains Outmaneuver, and only HMF and Rogue One are on the field, both become targetable.
  • The effect of Rogue One's Unique, regarding "in Reinforcements" for Rebel allies gaining Breach Immunity and Protection Up, occurs if Rogue One is in a Reinforcement slot under a Profundity Capital Ship and not one of the starting three ships when battle begins.

ABILITIES:

  • Basic — Covert Barrage: Deal Special damage to target enemy 3 times and Target Lock them for 2 turns. If the enemy Capital Ship is Empire, this Target Lock can't be resisted.
  • Special 1 — I'm the Pilot (Cooldown: 3) (Crew Ability: Bodhi Rook): Deal Special damage to all enemies. If Profundity is the active ally Capital Ship: Call Outrider to assist and reduce target enemy's Speed by 10 for 2 turns, which can't be evaded or resisted.
  • Special 2 — Spoofed Clearance Codes (Cooldown: 3) (Crew Ability: Pao): Rebel allies recover 20% Protection and gain Tenacity Up for 2 turns and if the enemy Capital Ship was Empire at the start of battle, inflict Accuracy Down on target enemy for 2 turns, which can't be resisted. If Profundity is the allied Capital Ship, reduce the cooldown of all Rebel allies by 1.
  • Unique — SW-0608: At the start of battle if the ally Capital Ship is Profundity: Rogue One gains 25% Max Health, and, if Rogue One is in the Reinforcement slot and the enemy Capital Ship is Empire, all Rebel allies gain Breach Immunity, which can't be copied, dispelled, or prevented and Protection Up (100%) for 2 turns which can't be dispelled. If the enemy Capital Ship is Empire, while Rogue One is active or in Reinforcements, non-Capital Ship enemies are immune to cooldown reduction. Whenever an ally Evades an enemy attack, they gain Speed Up for 2 turns. While there are other, non-Capital Ship allies, Rogue One can't be targeted and is immune to taunt effects during enemy turns.
  • Reinforcement — Well, There Is Now: Enter Battle: Inflict Healing Immunity on all enemies for 2 turns which can't be evaded or resisted. If Profundity is the ally Capital Ship, reset the cooldown of Call Reinforcements, and if the enemy Capital Ship is not Sith, increase Download by 20%. If the enemy Capital Ship is Empire, increase the cooldowns of non-Capital Ship enemies by 1.