IG-12 audio bug where volume stays at max regardless of settings flagged for review
A player surfaced a quality-of-life bug with IG-12 on the PC client: the character's audio plays at maximum volume regardless of the player's in-game audio settings, and the volume does not respect application focus (so it keeps blasting even when the game isn't the active window).
MeatheadMilitia's reaction was a visible "O_O" followed by a commitment to check whether the issue is already in CG's bug tracker. No confirmation was given that it is or isn't ticketed yet, and no fix ETA was provided. This is the kind of small audio defect that typically only gets prioritized once enough players report it, so affected PC players may want to file their own tickets to raise the signal.
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