CG Meathead on time-in-game: scheduling is tight, adjustments are ongoing

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A player raised that around the 10th anniversary it was said time in game would be watched and reduced, but felt it had instead increased, particularly with territory battles running alongside other long events. CG Meathead responded on the developer stance.

  • Time in-game is something folks are always considering.
  • With the amount of events and modes in the game, scheduling is extremely tight.
  • It will never be perfect, but folks are always looking for ways to adjust the current schedule.

He offered no specific schedule changes or timelines. On related legacy-mode questions (TW, TB, GAC, Fleets refreshes) and squad arena leaving, he said he had no information to provide but would pass feedback along.

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