Ronin release delayed, shifting marquee tiers

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CG Meathead provided an update on release tiering, stating that Tier 1 and Tier 2 have been adjusted. The reason given was that Ronin got pushed to a later release date, which is why that unit now sits in Tiers 3 and 4 rather than earlier.

This is a concrete scheduling change relevant to players tracking the new era's rollout order. Marquee and unit releases in the game are typically sequenced into tiers, and a shift of a specific unit backward in that sequence reshuffles what players will encounter first. With Ronin moved to the later Tier 3/Tier 4 slots, the earlier tiers were correspondingly adjusted — meaning other content or units effectively move up relative to Ronin.

For farming and resource planning, this matters: players who were preparing to prioritize Ronin can now expect a later availability window and can reallocate near-term farming toward whatever occupies the revised Tiers 1 and 2. The change also reinforces the earlier community read that the posted kit order and tier structure encode the actual release cadence, and that this cadence is subject to adjustment before launch. CG Meathead presented the Ronin delay as the direct cause of the tier reshuffle, giving the community a clear rationale for the schedule shift rather than an unexplained change.

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