SWGoH: Cantina 2.0, Era Updates, Loaned Units, and Future Features Announced

View original on Capital Games →

  • Cantina 2.0 is arriving in the May the 4th update with visual and content refreshes.
  • Home Screen Update: Visual overhaul of the Cantina home screen, including environment art, lighting, table arrangement, and 2-D and 3-D art for patrons and employees.
  • New Table Layout: Thematic grouping of content and simpler navigation, with interactive zones not overlapping.
  • Improved UI: New holographic displays on tables showing active Events, GAC score, Guild raid score, or Territory Battle progression.
  • Campaign Rework: All Light Side, Dark Side, Cantina, and Mod campaigns have been reworked with 1 or 2 encounters per battle and tiers reflecting Star Wars stories.
  • Updated Tiers: Light and Dark side Hard tiers gain new battles, aiming for a minimum of 6 battles in later tiers. Cantina Battles receive a new 9th tier with first-time rewards.
  • New Farmable Units: Rebel Officer Leia Organa (Light Side Hard), Imperial Probe Droid (Dark Side Hard), Wampa, General Grievous, and Hermit Yoda (Cantina).
  • Refreshed Mod Battles: Reduced to 2 tiers. Tier 1 grants rewards equivalent to top-tier Mod Challenges for 5-dot mods. 1- to 4-dot mod rewards are removed. Tier 2 grants mod slicing materials with a reduced unlock level. Mod Challenges are removed.
  • Journey Guide Adjustments: Tier realignment for future units, with no changes to pre-requisites.
  • Improved Economics: Increased drop rates for Training Droids and Mk I-III ability materials. Promoting a unit's Star level no longer requires Credits or Ship Building Materials, only unit shards.
  • Updated Tutorial: Tutorialization is significantly changed to reduce taps/clicks and reintroduce Cantina staff characters.

Era System Updates:

  • Economy Changes: 40 freely-accessible Era Levels added for all players. Characters reaching Era Level 135 will convert to Relic 8 at the end of the Era. 4 additional Coliseum tiers are added. All players can reach Gear 12 for free. Era rewards increased, with an aim for at least 200% increase in Era Currency inflow for all players. Tier 4 Lightspeed Tokens reduced from 5,000 EC to 3,500 EC.
  • Inflow Adjustments: Episode Pass Purchasers Inflow Adjustment approx. +419%. Free-to-Play (high engagement) Inflow Adjustment approx. +344%.
  • Store Offers: New offer with character shards and Era Level materials. Era Level material bundles updated and will roll out over time.

Loaned Units:

  • Introduction: Replaces summoned units in the Coliseum starting this Era. Available to all players during their respective Era and only usable in Era Modes. They expire at the end of the Era.
  • Upgrading: Upgraded via Loaned Unit Era Level Increase tokens, which automatically level all Loaned Units by 1. For the first Era, these tokens are provided primarily via daily inbox messages.
  • Usage: Selectable from the roster during pre-battle unit selection. A minimum of 1 Era Unit must be brought into battle, and a squad cannot consist solely of Loaned Units.
  • Initial Loaned Units for this Era: Death Trooper, Scout Trooper, Stormtrooper, TIE Fighter Pilot, Snowtrooper, General Syndulla, Mon Mothma, Captain Drogan, Chopper, Cara Dune, The Mandalorian (Beskar Armor), Cad Bane, Embo, Gamorrean Guard, Greedo, Mob Enforcer.
  • New Republic Era Units for Reference: Captain Carson Teva, R5-D4, Snowtrooper Commander, Zeb Orrelios (New Republic Pilot), 3 New Characters.

Future Update Information:

  • Overcharge: A new system to modify stats of Era and Loaned units in a controlled manner, reducing complexity and randomness. Stat distribution can be shifted at will at no cost. Resources earned through normal gameplay.
  • Era Arena: A new individual PvP mode for Era Units. Era units will share select faction tags with other units. No score cap. Banners earned based on best daily battle for leaderboard ranking. Era Shards will reset each Era.
  • Training Mode: Replacing Squad Arena. Accessible in the Squad Management section. Allows battles against any squad from owned roster. Standard battle rules at release: Only owned characters, 1 Galactic Legend per side, same characters on Offense and Defense, current unit state used for both, Omicrons not present, Datacrons usable on Offense but not Defense. Battles will not progress quests, feats, or account stats.

The Future:

  • Eras are designed to build on top of Galaxy of Heroes, not replace existing modes.
  • Grand Arena Championships, Conquest, Territory Wars, Territory Battles, and Raids will continue to evolve.
  • Focus on improving and modernizing Legacy systems alongside new engagement methods.
  • Fleet Improvements: Targeting a stronger connection to the rest of the game, more strategic depth and decision-making, and clearer choices and counterplay. These updates will take time.