SWGOH: Update 8-5-2026 Patch Notes (Version 3.0)
News
- Yoda (Dark Side) Marquee (Aug 11 - Aug 18)
- Yoda (Dark Side) Era Challenge (Aug 18 - Aug 25)
- Brutus is Accelerated
- R5-D4 shards are now farmable from Light Side Battles 9-E (Hard)
- Colonel Ward transition to shipments
- Carson Teva transition to shipments
- Pilot Zeb transition to shipments
- R5-D4 transition to shipments
- Grogu transition to shipments
- Snowtrooper Commander transition to shipments
Bugs and Adjustments
- The Max Health and Protection buffs in Jaxxon's Unique Omicron now expire the first time Jaxxon dies.
- When Luthen is present at the start of battle, if Cassian Undercover is defeated, Kleya will continue to be untargetable while Luthen is still alive.
- Pilot Zeb's Unique now only grants Turn Meter once per battle.
- R5-D56 Summoned unit should now have the appropriate Droid tag.
- Fixed an issue where "Defense Up" from Marrok's basic ability Spinning Slash doesn't count towards the feat "Armor Up".
- Kleya will no longer be invincible in a scenario where Luthen is instantly killed.
- Added missing tags to ship abilities so Profundity's crew ability I Say We Fight correctly blocks turn meter manipulation from Valor applied from Negotiator's Special Mobilize.
- Omega (Fugitive): Captive now counts down when any ally takes a turn, preventing a few overly creative escape plans.
- Carson Teva's Datacron Unkillable state has been fixed.
- Datacron - The First Order affix applies 1000% Critical Damage instead of 10% to the wrong characters has been fixed.
- Datacron - Resistance allies can gain more than 150% Critical Damage has been adjusted to no more than 150% Critical Damage.
- Datacron - Fixed The Resistance affix at level 6 is granting 1000% Critical Damage instead of 10%.
- Datacron - Fixed The Resistance affix at level 6 is granting 1000% Health Steal.
- Datacron - Fixed an issue with the Focused Datacron for Colonel Ward applying DOTs on enemies when New Republic allies use a basic attack.
Coliseum Balance adjustments
- Adjusted balance for all Coliseum bosses at level 6+.
- Tier 6 will see score improvements at EL 60+.
- Tier 7 will see score improvements at EL 70+.
- Tier 8 will see score improvements at EL 80+.
- Tier 9 will see score improvements at EL 90+.
Dev Note: When Coliseum launched, the initial balance pass focused on the early tiers. With this update, a balance pass on Tiers 6+ has been completed to better align their difficulty and scoring with the intended Era Level investment and overall progression. Progress and feedback will continue to be monitored.
Known Issue: Solo Carson is still undefeatable and the team is looking into it.